If
you still have a ship, and are in the Mudville region, please drop
by! Big scientific discovery awaits, and lucrative cargo, and maybe
ongoing business. Come by anytime. Best.
– Prof. "RR" Rutt, Moovenvid Agricultural and Technical College
– Prof. "RR" Rutt, Moovenvid Agricultural and Technical College
As you research the system (some details are below) you realize that RR might have fallen on hard times. You don't quite understand what he would be doing in such an out of the way place.
There is not much on Mudville in the "Adventurer's Guide To The Galaxy":
Officially
known as Moovenvid, but commonly called “Mudville”, this system
is lower tech than it's neighbors, harder to get to, lower
population, and generally more backward.
- 5 million population (including about 500,000 Chirpers).
- About 70% swamp, with frozen wetland and permafrost near the poles.
- Part time republic. (Light gun regulations, but social control on carrying weapons.)
- Light on laws in general.
The
inner Mudville system consists of 2 gas giants, 2 earth like planets,
and a ring. The outer most earth like planet is squarely in the
habitable zone, and is the only permanently inhabited planet in the
system. This is Mudville Prime and is described last.
M-1
is a large "super Jupiter", who's atmosphere is heated by
the sun
The
material boiling off of M-1 forms a ring (actually more of a spiral)
around the sun. The sun consumes this ring so it is not growing.
M-2
is a Neptune like small gas giant.
M-3
is a rock with a light, highly acidic atmosphere, and no life.
M-4
is Mudville Prime.
M-5
is an asteroid belt, with a small number of relatively large
asteroids.
Finally,
at the outer edge of the Mudville system is a large belt of stony and
icy chunks: asteroids and small planet like bodies. The larger
bodies tend to fall into three groups:
Mudville
Outer Type 1: Rocky.
Mudville
Outer Type 2: Rocky with Nitrogen based volatiles.
Mudville
Outer Type 3: Rocky and icy.
There
may be other types as well, but they are much more rare and have not
been studied.
Mudville
Prime
The
most unusual feature about Mudville is that it's maximum hydrostatic
variance is +/- 50 meters (meaning the max elevation above water
level is 50 meters and the deepest water is 50 meters deep, as
measured from a neutral tide).
A
year is 58 weeks long, and a day is 25.25 hours long.
Mudville
is all swamp, except near the poles, where there is permafrost.
There is a slight solar tide, which makes the water level rise and
fall in daily and yearly cycles. Higher elevations are drier, and
used for building sites and agricultural fields. There is very
little seasonal weather variation, but the seasons do have a large
impact on the water table. High/low seasons alternate with stable
seasons.
Mudville
government is a representative democracy similar to the American
colonial period. Politicians work part time, generally for two or
three months per year. There are no serious political conflicts.
Elected officials represent their districts, as opposed to
representing a political party (there are no political parties).
Chirpers are officially full citizens, but live segregated,
marginalized lives.
Law
levels are relatively low, but social controls are relatively high.
For example, gun ownership is lightly regulated and guns can be
carried anywhere, but the social stigma of walking around armed is
such that no one does (and the adventurers will standout and be
treated badly if they do). Driving and drinking ages are much lower
than other planets, but barkeeps will cut off people of any age who
are drinking too much, and teenagers rarely drive on public roads.
There
are no large cities, and only two medium small cities (about 300,000
each). One is the capital (where the spaceport is), and the other is
on a deepwater channel in the middle of a large, relatively elevated
area, where crops are grown. Other towns are small trading centers
of between 10,000 and 50,000. Total urban population is a million.
Chirpers are almost all rural, although there is one chirper "city"
of about 20,000.
Mudville
is almost self sufficient (at it's lower tech level). The vast
majority of the equipment used on the planet can be repaired locally.
Much of it is manufactured on planet. Even those few technical
items that must be imported, can be fully repaired and refurbished,
locally. Transportation of heavy cargo and bulk foodstuffs is done
on a small network of "deep water" rivers and a few canals
or dredged channels. Most other transport is done via air raft or
air boat. The economy is largely agricultural, together with the
industry required to support farming and processing of food.
Mudville
had no higher forms of life, but an abundance of plants that grow
semi emerged and amphibious animals. Additionally, many swamp crops
and edible amphibians have been imported for agricultural purposes.
Plants and animals from three dozen different home worlds are raised
here. The only common earth lifeforms farmed here are rice, tilapia, and crawfish.
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